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Avatar: Fire and Ash

Previs: Character:  3D Models, UV, textures, skinning on Neytiri's Feathered Battle Top. 
Worked alongside costumes and concept teams to create the vision specifically requested by James Cameron.

Previs: Character: 3D Models, UV, textures, skinning on Neytiri's Feathered Battle Top.
Worked alongside costumes and concept teams to create the vision specifically requested by James Cameron.

Previs - Character: 3D Models, UV, textures, skinning on Varang's Hair, Shirt/Top, Loincloth, Hair Accessories, and Knives on her back. 
Environment: Layout, UV for ropes on tent and bone entrance

Previs - Character: 3D Models, UV, textures, skinning on Varang's Hair, Shirt/Top, Loincloth, Hair Accessories, and Knives on her back.
Environment: Layout, UV for ropes on tent and bone entrance

Previs - Character: 3D Models, UV, textures, skinning on Varang's hair and bone accessories

Previs - Character: 3D Models, UV, textures, skinning on Varang's hair and bone accessories

Previs - Character: 3D Models, UV, textures, skinning on Varang's bone/ teeth necklace

Previs - Character: 3D Models, UV, textures, skinning on Varang's bone/ teeth necklace

Previs: Character:  3D Models, UV, textures, skinning on Neytiri's chest bandages

Previs: Character: 3D Models, UV, textures, skinning on Neytiri's chest bandages

Previs: Creatures:  3D Models, UV, textures, skinning on Tulkun battle and ceremony accessories (harness, rings, and streamers)

Previs: Creatures: 3D Models, UV, textures, skinning on Tulkun battle and ceremony accessories (harness, rings, and streamers)

Previs: Character: Look textures. 
Textured a variety of Ash Navi Warpaint looks

Previs: Character: Look textures.
Textured a variety of Ash Navi Warpaint looks

Previs: Creatures: 3D Models, UV, textures, skinning on Medusoid harness

Previs: Creatures: 3D Models, UV, textures, skinning on Medusoid harness

Previs: Environment Assets: 3D Models, UV, textures on various background props. Specifically the ballista and ropes

Previs: Environment Assets: 3D Models, UV, textures on various background props. Specifically the ballista and ropes

Previs: Character: 3D Models, UV, textures, skinning on various background character's costumes

Previs: Character: 3D Models, UV, textures, skinning on various background character's costumes

Avatar: Fire and Ash

I'm incredibly proud to share my contributions as a 3D Artist on James Cameron's Avatar: Fire and Ash, releasing this December from Lightstorm Entertainment and Disney. This project was a particularly significant milestone for me, as it marks my very first professional role directly out of college.

My role involved crafting high-fidelity assets for key characters, environments, and props that bring Pandora to life on screen.